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Nightmare Breaker
Nightmare Breaker is an immersive multi-player 3D game that was designed for being displayed on a 270-degree stereoscopic multi-player CAVE system (CAVERN).
We came up with including "dream" as one of the elements in this project, in which players own the magic to beat the monsters by casting QTE combos within the magic realm that we constructed.
We came up with including "dream" as one of the elements in this project, in which players own the magic to beat the monsters by casting QTE combos within the magic realm that we constructed.


Super Mario: Sports Odyssey
Super Mario: Sports Odyssey is a 3D adventure game.
I shouldered the main task of designing and implementing 4 game levels and 1 Easter Egg scene.
I shouldered the main task of designing and implementing 4 game levels and 1 Easter Egg scene.


Digital City System
This digital city system is the final project of my HCI course, it is intended to cater to today's customers growing needs of "immersive experience".
Therefore, we implemented a digital city, in which users can roam around freely and enter the buildings to view the internal design and decoration.
I was mainly in charge of the indoor environment art, lighting and the procedural day-night switch.
Therefore, we implemented a digital city, in which users can roam around freely and enter the buildings to view the internal design and decoration.
I was mainly in charge of the indoor environment art, lighting and the procedural day-night switch.


Classical Memoria
A 2-week game prototype made during a 12-unit course: Building Virtual World.
The player will act as a conductor instructing different types of flowers to play the classical "Canon".
I was the programmer on the team, while I also took on the role of VFX artist.
The player will act as a conductor instructing different types of flowers to play the classical "Canon".
I was the programmer on the team, while I also took on the role of VFX artist.


Visual Story, a photography collection
During the Visual Story course, I was taught how to structure a picture, and convey my emotions in photos and videos,
Rendering Features and Systems
Environment/VFX/PostProcess
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